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Devlog
Demo Build - 1 (February 7th, 2023)
February 08, 2023
by
Marcrio
Sadly this demo build doesn't include the special level as mentioned in the previous posts due to development issues. However, this does have the second level of the second chapter, "Mount-Gray". In t...
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So far. (December 2022)
December 25, 2022
by
Marcrio
Since the last build, two enemies have been made, animated, and added but only one of them is really ready. Just like the Raddid, the Morel was the second enemy made for the original beta. It went und...
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Demo Build - 0 (October 2022)
October 01, 2022
by
Marcrio
#Build
The First Demo Build is ready (Demo Build - 0) complete with controller support. Although the demo only has one level. A lot of small issues that spiraled into bigger ones and as well as personal deve...
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The First Enemy: The Raddid (June 2022)
June 30, 2022
by
Marcrio
For this progress update I present the Raddid. This was the first enemy added to the original beta game redesigned as shown. In the original files I had for them, they were referred to as a Razzid but...
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Just animations (May 2022)
May 30, 2022
by
Marcrio
So far the only new progress made were animations. But with what I have, a demo build won't be too far from now. I will still need to do some more animations for Flex but there shouldn't be too many l...
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Re-Jumpstart
April 27, 2022
by
Marcrio
#Progress
Based on what was said from my previous post here is a progress update on what I have so far. Some redone animations for Flex What some elements of the Game looks like at the moment There isn't much b...
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Between October and Now
April 27, 2022
by
Marcrio
#Personal
To anyone (if anyone cares) It's been a while since I done anything with the game and a lot of personal things with my life got in the way of me working on the game and because of this barely anything...
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